Discussions
Integrating Smart Contracts with Dynamic 3D Models on the Mona Platform
Hi, I would like to integrate my smart contract, which has already been coded, and deploy it on the Ethereum blockchain. Additionally, I have a 3D model in FBX format that needs to be prepared in Unity for upload to the Mona platform. My goal is for this model to update step by step, automatically reflecting changes based on signals received from the completion of specific parts of the smart contract execution. Could you please guide me on how to establish connections between these separate components and integrate them seamlessly?
Downloading 3D assets from MonaSDK works in Unity but not in Meta Quest
I am building a mixed reality game for the Meta Quest 3, I am getting this strange behavior where the downloading workflow with GLTFLoader all works in Unity. But when I export it to the Meta Quest, the 3d model downloading part isn't working... I can't really debug and don't understand why... Made sure my Quest is connected with the internet.
Is there an API call to get 3d model that's not in the user wallet?
Hey, I want to make an app where users would be able to download 3d models that are public, but not assigned to their wallets.
Ideally, my flow would be as follows:
Fetching a list of objects by a search query or filter
Hey,
I want to fetch a list of the 3d objects that would conform to a specific search query or would match the given filter.
Is there any API call available that I could use to do that?